Virtual Reality for the Masses

نویسندگان

  • Lisa Avila
  • Mike Bailey
چکیده

Virtual reality is used in many military, scienti c, and industrial applications, ranging from training astronauts to designing automobiles. Despite an eager market, the lack of high-performing products at consumer-level prices has relegated entertainment VR applications to something you’d nd in an amusement park or still languishing as a prototype. However, the announcement of several new high-performance VR devices aimed at the consumer market suggests that we might soon have more immersive gaming options.

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عنوان ژورنال:
  • IEEE computer graphics and applications

دوره 34 5  شماره 

صفحات  -

تاریخ انتشار 2014